Pulse Bolt
Bolts target the nearest enemy.
Core Plating unlocks Flak Burst at weapon level 5.
A practical guide to Ionstorm, including the Open League and saved loadouts.
Drag anywhere to fly. Your weapons fire automatically. Collect emerald XP gems to level up, then choose one of three weapons, passives, or Catalysts. Watch your integrity bar and leave a route out of the horde.
Reroll redraws all three choices. Banish removes an unwanted upgrade from the current run’s draft pool. Boss kills earn rerolls; clearing rifts earns banishes. The counters show how many you have banked.
Storm Surges announce a temporary swell of enemies. The first Collapsar arrives at 3:00. Destroy it or survive its hold timer to earn a relic cache. Your normal flight has no forced time limit.
Upgrade a weapon to level 5 while holding its paired passive to evolve it automatically. Your build panel shows which half you still need.
Bolts target the nearest enemy.
Core Plating unlocks Flak Burst at weapon level 5.
Orbiting shards damage enemies on contact.
Tailwind Field unlocks Shard Storm at weapon level 5.
Lightning chains through nearby clusters.
Hyperclock unlocks Chain Storm at weapon level 5.
An expanding wave knocks the horde back.
Overcharge unlocks Singularity at weapon level 5.
A piercing beam cuts through columns of enemies.
Thrusters unlocks Railgun at weapon level 5.
Drones detach and hunt enemies independently.
Nanoswarm unlocks Hive Surge at weapon level 5.
Passives improve damage, firing speed, movement, integrity, pickup range, or repair. Catalysts alter how the build behaves: ricochets, chilling hits, chained criticals, repair from kills, or broader damage.
Boss encounters and cleared rifts award relic caches. Choose one relic and hold up to three. Claiming another when the bar is full replaces your oldest relic.
Clear nearby swarms when the horde closes in.
Restore integrity and gain a brief shield.
Gather loose pickups and repair drops.
Send lightning through packed enemies.
Tap a filled relic slot to use it. Save a relic for a surge or a difficult boss encounter instead of waiting until your integrity is gone.
Your Reactor generates Cores while you are away, up to its storage cap. Collect them, increase its rate or capacity, and spend Cores in the Forge for permanent starting upgrades.
Core Shards increase permanent Reactor yield. Prestige resets Reactor upgrades and uncollected cores; the confirmation explains what you gain and what stays. Your Forge upgrades and available Cores remain.
Pro loadout presets save three different selections of your owned Forge modules. Full Forge uses everything you own. A preset uses the current level of each selected module, so later upgrades still count.
A shared seed, modifier, and starting build. One ranked flight each day; the next Daily arrives at 00:00 UTC. Later flights that day are unranked practice, free or Pro.
A standard loadout, the same for everyone: no Forge or Reactor upgrades, free or Pro. Unlimited attempts. Your best survival time ranks, with kills breaking ties. Weekly standings reset Monday at 00:00 UTC; all-time standings keep each pilot’s best run.
Tap a ranked pilot to see their weapons and evolutions. Report or block inappropriate names from that panel; manage blocked pilots in Me. Rankings need a connection. Pending results retry when the app reconnects.
Regular flights are unlimited and ad-free. All six weapons and their evolutions are included. Ranked Daily Storm and its unranked practice runs are free, and so is Open League.
Pro adds the full Forge and Reactor, three saved loadouts, and 2× and 3× play speed. A one-time unlock covers Ionstorm; a monthly or annual StackForge Play Pass covers Pro across StackForge games.
Use Restore Purchases on the paywall to recover a store purchase. Sign in with your StackForge account for an existing Play Pass. Signing in is optional for regular play.
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