

Gravity Defense Game · Free on iPhone & Android
WardA defense without guns.
Bend gravity.
Let the sun do the rest.
Enemies fall toward your core from every side. Place up to six gravity wells, bend each attacker into the sun, draft perks between waves, and hold the line.
Free to start on iPhone and Android · $4.99 one-time to own · No ads, ever.
Tower defense
Pure physics
Roguelite waves
How it plays
A defense without guns. Drag gravity wells to bend every attacker into the sun — you never fire a shot.
A tower defense roguelite where you never fire a shot. Drag up to six gravity wells to bend each attacker into the sun, a crush radius, or off the field. Live, color-coded paths show where every enemy will end up. Between waves, draft a perk and reposition before the next one.
- No weapons — every kill is environmental physics
- Live, color-coded trajectory prediction that updates as you drag
- Roguelite perk drafts, four Doctrines, and persistent runs
Inside the app
Real screens from Ward.











The loop
Every run follows one honest loop.
- 01Read the predicted paths
- 02Place wells
- 03Bend attackers into the sun
- 04Draft a perk
- 05Reposition
- 06Survive the next wave.
What is inside
Inside Ward.
No weapons, pure physics
Every kill is environmental: sunburn, well crush, or deflection. The entire skill ceiling is reading predicted paths and placing mass — you never fire a shot.
See the future, then bend it
Faint dotted paths show where each enemy will end up given your current wells, color-coded by outcome — red for the core, gold for the sun, violet for crush. Drag a well and everything re-predicts live.
Draft and reposition
Between waves, draft one of three perks — new wells, deeper gravity, drag fields, core plating, solar flares — then reposition everything before you commit to BEGIN WAVE.
Roguelite escalation
Enemy count, speed, and types scale — heavies from wave 3, mid-flight correctors from wave 6 — until the ward falls. Leave mid-run, even mid-wave, and CONTINUE picks up where you left off.
Fair unlocks
Play free. Own the rest when it earns it.
Always free
Start playing today
- The full core loop through wave 10
- The ranked Daily in full
Free to start on iPhone and Android.
$4.99 one-time
Free to start. Climb forever when you want it.
The full unlock removes the wave-10 cap for the endless climb and adds Pro Warden skins, board themes, and 2× wave speed. The ranked Daily Challenge is free in full every day.
Play Pass
One pass, every StackForge game
$2.99 a month or $14.99 a year unlocks Pro in every StackForge game, plus One Good Thing.
Store prices appear in the app in your local currency.
Our promise, in every StackForge game
No ads. Ever.
- No banners
- No videos between levels
- No watching ads for rewards
- No advertising code in any app
Our games pay for themselves with optional unlocks, never with your attention.
We never sell your data.
Not to advertisers, not to data brokers, not to anyone.
We don’t track you.
Nothing in our apps follows you across other apps or websites.
No third-party analytics.
Our games carry no outside analytics, attribution or tracking code.
No cookies. Not even here.
This website sets no cookies at all, and never measures you as an individual.
No account needed.
Every game plays without signing up. An account is optional: it carries the Play Pass between games, and cloud saves in the games that have them.
Pay once, own it.
$4.99 unlocks a game for good. A subscription is only ever an option.
Ready when you are
Play Ward.
Free to start on iPhone and Android, with no ads, ever.